Fortress

2001 · Scenariusz / Przygoda / Moduł

Fortress

A two-round D&D Living Greyhawk regional adventure for characters of levels 1–8. The party undertakes a breaking-and-entering mission against an almost impenetrable fortress, with assistance from Gaiyle Markhalla; a rogue is likely essential. Designed for two contiguous four-hour tournament sessions, including setup and scoring, the six-hour adventure is scored.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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