G-Core

2010 · Zasady podstawowe (min. potrzebne do rozgrywki)

G-Core

A genre-flexible tabletop roleplaying system with roots in the classic FASERIP rules. Characters are defined by seven abilities—Rumble, Agility, Might, Moxie, Smarts, Perception, and Spirit—along with Special Focus options that represent distinctive skills and specialties. Players resolve actions with a ten-sided die rather than reference tables, supporting a fast, comic-book-style flow. Point-based character creation guides players through the process in around 10–15 minutes for adults and 15–30 minutes for younger players, and existing FASERIP characters can be converted with minimal adjustment.

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