Gradual Loss of Sanity

2012 · Alternatywne zasady (warianty zasad podstawowych)

Gradual Loss of Sanity

A rules supplement for Dungeons & Dragons that models insanity as a gradual process rather than the result of a single magical effect or monstrous encounter. As sanity erodes over time, characters become more susceptible to episodes, and those episodes increase in severity.

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Oparte na poziomach (zdobywaj PD i awansuj)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (różne)

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