Grauschloss

2008 · Scenariusz / Przygoda / Moduł

Grauschloss

A bleak gothic investigation inspired by the works of Mervyn Peake, H. P. Lovecraft, and the Marquis de Sade. Players take the roles of an inquisitorial assembly summoned by a priest to investigate murders at a keep and the nearby village of Almburg. They question witnesses, distinguish truth from lies, and uncover the dark history of the castle in a stand-alone scenario for four players.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Losowe generowanie atrybutów (podczas tworzenia postaci)

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