GURPS Cabal

2001 · Świat kampanii (świat gry)

GURPS Cabal

A setting for GURPS Horror or GURPS Illuminati in which vampires, warlocks, shapeshifters, ghosts, trolls, and other supernatural beings live secretly among humanity. The Cabal is a conspiracy, trade union, and mutual-assistance society that provides its members with resources, protection, legal help, and supernatural services. The book presents the Cabal as a patron for monstrous player characters or an antagonist for monster hunters. It includes an alternate history of the world, occult cosmology, adventure seeds, artifacts, supernatural creatures, and a detailed system of Hermetic magic that expands the standard GURPS magic rules.

Gracze
0
Złożoność
4 / 5
Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na heksach (używa terenu heksagonalnego do ruchu/bojów)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.