GURPS Space (Second Edition)

1990 · Suplement (reguły/opcje rozszerzające rozgrywkę)

GURPS Space (Second Edition)

A science-fiction sourcebook for creating and running campaigns across the space-adventure genre. It provides scientifically grounded rules for generating star systems and planets, along with character types, future skills, advantages, disadvantages, variant human races, and alien species. The book also covers futuristic equipment, weapons, medical technology, and starship construction from near-future technology through science-fantasy levels. Abstract ship-combat rules resolve fleet actions, ship damage, and character injuries without using counters, while the flexible setting material supports either adapting familiar science-fiction ideas or building an original universe.

Gracze
0
Złożoność
3,3 / 5
Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na heksach (używa terenu heksagonalnego do ruchu/bojów)

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