Half Becomes Whole (Round 1)

1998 · Scenariusz / Przygoda / Moduł

Half Becomes Whole (Round 1)

Players take on the roles of orphans and misfits forming a gang in the City of Waterdeep. Calling themselves the Order of the Hydra, they seek to build a respected name and follow the example of members who have earned an honorable reputation. The adventure follows their first steps toward making something of themselves.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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