Hârnic Christmas

2007 · Scenariusz / Przygoda / Moduł

Hârnic Christmas

An elderly Jarin toymaker arrives in Geldeheim with sacks of toys intended for sale in Thay. Punitive taxes imposed by King Alegar make the journey impossible, so he decides to give the toys to local children rather than surrender them to the king’s agents. The party helps the toymaker carry out this plan while navigating Geldeheim’s corrupt authorities and oppressive political climate. The adventure supports any party and includes opportunities for stealth, along with maps and details about the town’s residents.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Kości (głównie d6)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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