HARP SF

2011 · Zasady podstawowe (min. potrzebne do rozgrywki)

HARP SF

A science-fiction roleplaying game for adventures ranging from near-future stories on a single inhabited world to galaxy-spanning campaigns. Players create human or alien characters from six species, nine cultures, and eleven professions, using more than 80 skills and 100 talents. Rules cover futuristic equipment and technology, exploration on alien worlds and in space, personal combat with critical tables, and psionics. Gamemastering guidance and an introduction to the Tintamar setting are included.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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