Heroes of Hackston III

2012 · Scenariusz / Przygoda / Moduł

Heroes of Hackston III

This HackMaster adventure for a party of 3rd- to 4th-level characters returns to the rural hamlet of Hackston, where rumors of renewed goblin activity are dismissed as children’s ghost stories despite an active bounty on goblin ears. The characters investigate these reports and uncover the threat behind them. Hackston provides a general store, inn, country doctor, blacksmith, and small church, making it suitable as a recurring base of operations or a stop along the party’s travels. Basic encounter maps are included for the GM to adapt, along with NPCs and locations to develop during play.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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