Imago

1992 · Scenariusz / Przygoda / Moduł

Imago

A Shadowrun adventure sends Seattle-based shadowrunners to Great Britain to locate a missing employee of the megacorporation Transys Neuronet. The investigation leads through Scotland and Edinburgh, into dangerous corners of the Matrix, and through a tangled story of betrayal, friendship, vengeance, and life after death. The scenario combines high-level dealings with magic and the Matrix, including sequences where the two realms intersect. It is designed for Second Edition and can also be used with First Edition rules.

Gracze
0
Złożoność
2,5 / 5
Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Kości (głównie d6)

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