Infestation

2006 · Scenariusz / Przygoda / Moduł

Infestation

A two-round Living Greyhawk regional adventure set during wartime, when timber is as valuable as metal. Strange creatures have begun appearing around Roncière, a forest village on the edge of the Udgru, threatening the wood supply. Characters investigate the source of the infestation and take action to keep the timber flowing. Designed for characters of levels 1–14 (APL 2–12), this adventure is part of the Merchant Families cycle.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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