Instant GM II: On Your Mark, Get Set, GM!

2007 · Suplement (reguły/opcje rozszerzające rozgrywkę)

Instant GM II: On Your Mark, Get Set, GM!

This tabletop roleplaying supplement helps game masters improvise when players depart from a planned adventure. It includes expanded stock characters and unusual or mystical NPCs, along with entries for horses, angels, androids, ghosts, and other unexpected encounters. The book returns to Rakugo-inspired prop techniques, using books, cards, and glasses to suggest scenes and characters without additional materials. It also provides adventure hooks and advanced hooks to motivate player characters, quick-reference tables for improvisation, and general tips, tricks, and advice.

Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na siatce (używa kwadratowego terenu do ruchu/walki)

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