Introduction to the Third Dawn Campaign Setting

2010 · Świat kampanii (świat gry)

Introduction to the Third Dawn Campaign Setting

A campaign setting of psionic power, swashbuckling action, and political intrigue for a fantasy role-playing game. The setting has no gods, conventional magic, or magical classes; characters instead use psionic or non-magical abilities. Classes include the worldthought medic, psion, and thoughtsinger, replacing familiar roles such as cleric, wizard, and bard.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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