Jerimond's Orb

2000 · Scenariusz / Przygoda / Moduł

Jerimond's Orb

This d20 System adventure is designed for 4–6 characters of levels 2–4 and can be played as a stand-alone scenario or added to an ongoing campaign. The adventure begins near Treefall, a prosperous village ten days north of a great city. A mysterious curse has changed the surrounding countryside, replacing contented farms with strange beasts that hunt by moonlight. After an evening camp is interrupted by a sudden attack, the characters investigate the danger threatening the village and its people.

Gracze
0
Złożoność
3 / 5
Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (głównie d20)Kości (różne)

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