Journey

2016 · Książka niebędąca grą (ale związana z RPG)

Journey

A system-agnostic guide for planning journey-based stories in tabletop roleplaying games. It outlines the three-act structure, including the key developments for the beginning, middle, and end, and explains what to prepare before and after creating a specific story blueprint. The framework can be used with any genre or setting.

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.