Kara-Tur: The Eastern Realms

1988 · Świat kampanii (świat gry)

Kara-Tur: The Eastern Realms

An AD&D campaign setting for Kara-Tur, a realm of Eastern cultures, politics, religions, monsters, magic, and martial traditions. Two 96-page books detail the region and its inhabitants, with guidance for running long-term Oriental Adventures campaigns, introducing characters from other worlds, and handling dimensional travel. Four full-color, two-sided maps depict the land and its major regions.

Złożoność
4 / 5
Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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