Kept in the Dark

2006 · Scenariusz / Przygoda / Moduł

Kept in the Dark

In the Age of Legend, magic shapes the world of Barsaive, where heroes oppose the remaining Horrors and the oppressive Theran Empire. This adventure sends a group of First and Second Circle characters into the dangerous depths of the Servos Jungle, hired to escort a scholar and his assistant. Alongside the jungle’s hazards, the characters must contend with a group of Therans. The adventure is designed for characters of any Discipline and requires the Earthdawn Player’s and Gamemaster’s Compendiums.

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Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Kości (różne)Oparte na poziomach (zdobywaj PD i awansuj)

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