Knowledge is Power

2005 · Scenariusz / Przygoda / Moduł

Knowledge is Power

This fantasy adventure takes place in an icy glacier inhabited by a trapped elemental spirit that can shape the ice and influence the weather. The party, pursued by hobgoblins, must cross the spirit’s domain while dealing with undead Fell hidden throughout the glacier. They can seek the spirit’s aid, explore frozen tunnels, and recover an ancient lore pool from the remains of an orc leader.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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