Königsdaemmerung

2018 · Scenariusz / Przygoda / Moduł

Königsdaemmerung

In October 1928, London is affected by the influence of an inhuman power. Artists, writers, performers, and other citizens experience strange changes, shifting moods, and visions linked to the stars, while some welcome the transformation. Players take the roles of investigators who examine these disturbances, follow their connections through the capital, and uncover the source of the growing corruption. The campaign is designed for four to six investigators.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Losowe generowanie atrybutów (podczas tworzenia postaci)

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