Leap of Faith

2004 · Scenariusz / Przygoda / Moduł

Leap of Faith

A one-round Living Greyhawk adventure set in the Theocracy of the Pale. Rumors at the Pious Pilgrim point to a great evil that may be defeated with an artifact lost to history. Characters follow a young brother of the Arcanist Guild into the dangerous Rakers, guided by divine inspiration. Designed for characters of levels 4–12.

Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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