Les Dieux Nomades

1994 · Fantastyka

Les Dieux Nomades

A strategic war game set in the mythic world of Glorantha where players command the five tribes of Prax: Bison, Morokanth, Sable, Impala, and High Llama. Players deploy and manoeuvre tribal armies across the steppe, contesting territory and engaging in battle using a ruleset that models tribal distinctions and divine influences. The design links to a broader trilogy of games exploring human magic and relationships with gods; its revised edition streamlines mechanics and uses upgraded components. Play emphasizes army movement, combat resolution, and the interplay between mortal actions and mythic forces during campaign-level conflicts.

Gracze
2–5 najlepiej w 5
Czas gry
300 min
Złożoność
3,7 / 5
Gra wojennaMitologiaSiatka heksagonalna

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