Liberation of the Demon Slayer

2013 · Scenariusz / Przygoda / Moduł

Liberation of the Demon Slayer

An old-school science-fantasy mini-campaign takes adventurers into devil-haunted Nether Realms filled with Lovecraftian darkness and gonzo, unpredictable encounters. Designed for roughly 7–13 sessions, it follows player characters through an end-of-an-aeon quest that permanently changes their lives. The campaign guide includes a mega-dungeon and is written for use with nearly any fantasy tabletop roleplaying system.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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