Little Town of Hamlin

2003 · Scenariusz / Przygoda / Moduł

Little Town of Hamlin

A wave of zombies threatens the town of Hamlin until a mysterious Piper leads them away in exchange for gold. When the mayor refuses to pay, the town must deal with the consequences. Players develop Hamlin by placing buildings, gathering resources, and managing the town’s inhabitants while competing for influence and prosperity. The Piper and the danger surrounding the town add further challenges to the town-building process.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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