Lodge of the Living God

2020 · Scenariusz / Przygoda / Moduł

Lodge of the Living God

The Pathfinders travel to Xer in Razmiran, a closed nation devoted to Razmir, the Living God, after the masked priest Narsen offers an unexpected alliance. In exchange for access to the country, he will fund the restoration of an old keep as a new Pathfinder lodge. Players oversee the first stages of the repairs while navigating the dangers of this isolated nation and determining whether the proposed partnership can succeed. Designed for Pathfinder Society characters of levels 1–4.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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