Lost at Sea

2007 · Scenariusz / Przygoda / Moduł

Lost at Sea

A one-round Living Greyhawk regional adventure set in and around Marner, in the Archbarony of Ratik. A caravel has vanished off the coast, with no survivors found and no trace of the vessel. The Maninot family seeks assistance locating the ship and determining the fate of its crew. Designed for characters of levels 1–11, the adventure centers on investigation and action at sea.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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