Lost Souls

2003 · Scenariusz / Przygoda / Moduł

Lost Souls

A leader is lost, and the nation of Perrenland faces turmoil as an ominous prophecy foretells its ruin. In this one-round Living Greyhawk regional adventure, players race against time to retrieve the lost souls and prevent the prophecy from being fulfilled. Designed for Average Party Levels 4–10.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)

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