Magical Carpet Rider

1997 · Scenariusz / Przygoda / Moduł

Magical Carpet Rider

This adventure for 2–4 characters of levels 4–6 is set in Raam after a destructive Tyr-storm. The characters help repair Xersus’ community, then travel to the markets to obtain replacement food supplies. On their return, they learn that Xersus has disappeared and that the water priest Lyshin is demanding his recovery. The characters investigate the Haven, organize a search, and may seek information from the Night Runners elves through their connection with Ralmeed.

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Oparte na poziomach (zdobywaj PD i awansuj)Kości (różne)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)

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