Make Your Own Luck

2014 · Scenariusz / Przygoda / Moduł

Make Your Own Luck

This introductory fantasy roleplaying adventure includes pre-generated characters, a summary of the rules, and a complete scenario for a GM and 3–6 players. It can be played without the full 13th Age rulebook. The town of Harrowdale holds a valuable treasure, and an army of trolls is advancing to seize it. Players must defend the town until the Imperial dragon cavalry arrives, facing overwhelming forces and a secret weapon capable of bringing destruction. Success depends on more than swords and lucky blows.

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Reguły szybkiego startu / reguły szybkiej rozgrywkiOparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d20)

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