Making Up for Lost Time

2008 · Scenariusz / Przygoda / Moduł

Making Up for Lost Time

A combat-intensive, non-traditional dungeon crawl begins with an unexplained gap in the characters’ memories. Players investigate what happened earlier in the day and uncover what is preventing them from remembering it. The scenario is provided as a 49-page adventure with separate printable player-certificates files.

Gracze
0
Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (głównie d20)Kości (różne)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.