Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790

2012 · Miniatury

Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790

Command officers, units, and armies in historical or fictional battles set during the 18th century, managing their personalities and fortunes across wars and decades. Action cards activate forces and modify their orders, allowing units to march, rally, charge, bombard, or fire volleys. Players alternate turns, balancing the distance between commanders and forces against the cards required to issue orders. Interrupts can disrupt opposing actions, while army morale determines the outcome before nightfall or the deck runs out.

Gracze
2–4 najlepiej w 2
Czas gry
180 min
Wiek
12+
Złożoność
2,7 / 5
Gra wojennaWiek RozumuRuch mierzonyKampania / Oparte na kartach bitewRzucanie kości

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