Mazes & Perils

2012 · Zasady podstawowe (min. potrzebne do rozgrywki)

Mazes & Perils

A fantasy roleplaying game inspired by the rules of the late-1970s Holmes edition of a popular dungeon-crawling game. Players create adventurers, explore dangerous mazes, face monsters, cast spells, and use dice to resolve challenges and combat. The rules support old-school play and longer campaigns, with character advancement through level 12. Play requires the rulebook, dice, paper, pencils, several participants, and imagination.

Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Losowe generowanie atrybutów (podczas tworzenia postaci)

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