Même pas mal

2012 · Gra karciana

Même pas mal

Players reveal the top card of their face-down piles at the same time. The card with the longest weapon wins the round, and its owner places all revealed cards under their pile. In case of a tie, the tied players reveal one card face down and another face up to determine the winner; this continues until the tie is broken. A player with no cards is eliminated. The last player holding all 36 cards wins.

Gracze
2–4 najlepiej w 4
Czas gry
5–15 min
Wiek
3+
od 34,47 złW czasie rzeczywistym

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