Mercenaries, Spies & Private Eyes

1983 · Zasady podstawowe (min. potrzebne do rozgrywki)

Mercenaries, Spies & Private Eyes

A role-playing game covering settings from the early age of gunpowder through the near future. Players create mercenaries, spies, detectives, adventurers, and other characters, then undertake dangerous missions, covert assignments, or investigations that require piecing together clues. The system includes nearly 100 skills for character development, along with modern and historical weapons. It supports group play with friends as well as solo adventures.

Złożoność
2,3 / 5
Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Kości (głównie d6)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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