Midsummer Nightmare

2005 · Scenariusz / Przygoda / Moduł

Midsummer Nightmare

In Sunndi, the Hollow Highlanders gather for the Clanmoot, a rare celebration held once every five years. Despite dangerous times and outside threats, the clans intend to uphold their traditions and must choose capable guardians. This one-round Living Greyhawk adventure has characters investigate the gathering, deal with threats to the festivities, and prove their worth as protectors. Designed for characters of levels 8–14.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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