Midwinter's Chill, Saatman's Empire (1 of 4) (Pathfinder)

2013 · Scenariusz / Przygoda / Moduł

Midwinter's Chill, Saatman's Empire (1 of 4) (Pathfinder)

A Pathfinder/3.5-compatible adventure for four to six 10th-level characters, set in the Klavek Kingdom during a devastating supernatural snowstorm. As towns disappear beneath the ice, the characters uncover a white dragon’s plan to move her frozen fortress into the kingdom and seize control. The adventure includes a dragon egg with rules for care, hatching, and training; the guilt-ridden undead Murashyk; three magic items; the splice location spell for relocating buildings or cities; the winter deity Arnut; and maps and illustrations.

Gracze
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Oparte na poziomach (zdobywaj PD i awansuj)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (głównie d20)

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