Monsters, Magic, and Sky Ships

2002 · Suplement (reguły/opcje rozszerzające rozgrywkę)

Monsters, Magic, and Sky Ships

This fantasy sourcebook expands campaigns into the skies with flying castles, cloud cities, airborne monsters, and sky lanes. It presents a range of sky ships, from gnomish autogyros and zeppelins to undead hulks, halfling villageships, and orc junkheaps, along with aerial creatures such as devils, dragons, air golems, plague vultures, and rain sprites. New magic items and properties support adventures above the ground. The volume can be used on its own or combined with related guides covering aerial adventure rules and settings.

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