More Precious than Water

1997 · Scenariusz / Przygoda / Moduł

More Precious than Water

In the unrest of Raam, a refuge keeper asks the characters to free a water priest held in a noble’s compound. They seek an underground route inside, then evade the compound’s guards and pursuing tari as they reach the priest and make their escape. The adventure is designed for 1–3 good-aligned characters of levels 3–5, with stealth favored over combat.

Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)

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