Munchkin Panic

2014 · Fantastyka

Munchkin Panic

Players defend a shared castle against waves of monsters while also competing for treasure and victory points. Gameplay mixes cooperative tower-defense elements with cutthroat card-combo combat: players draw and play cards from merged decks to attack monsters, gain trophies, and claim loot. The group must coordinate to prevent monsters from destroying the castle, but each player also pursues individual scoring through kills and treasures. Semi-cooperative tension arises as players balance helping the group with maximizing their own points; the player with the most points at the end wins.

Gracze
1–6 najlepiej w 4
Czas gry
45–60 min
Wiek
8+
Złożoność
2 / 5
6,1 w LudoyaGra karcianaZarządzanie rękąGra półkooperacyjna

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7
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6,1/10

z 3 recenzji w Ludoya

  • Benjamín Amorín6,0

    Tower Defense board game, Munchkin version of Castle Panic. I've never played at Castle Panic but I think it's pretty similiar, you can add the quantity of Munchkinism to the rules that you want. It's a funny "not really" cooperative game.

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