Mutant Master

1992 · Scenariusz / Przygoda / Moduł

Mutant Master

An adventure for three to six 1st- to 3rd-level characters in the hostile wilderness of Gamma Terra. The characters encounter altered humans and living metal while searching for secrets of the Ancients, then infiltrate a renegade Iron Society enclave to uncover the mystery of the Yorkum Turkel. The adventure can introduce a new campaign set in Ascension or be adapted to a custom setting. A party including at least one Altered Human is recommended.

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