Mysteries of the Crimson Chamber

2001 · Scenariusz / Przygoda / Moduł

Mysteries of the Crimson Chamber

This introductory adventure is set on Tékumel and is designed for three to six new characters. The heroes awaken in a crimson vault from the ancient Terran civilisation, carrying the memories of soldiers sent to investigate a secret Underworld cache. Manipulated by a godling, they become involved in a conflict with a Hlǜss colony excavating atomic weapons for an offensive against the human civilisations. The adventure includes encounters with a refugee legion, depraved amazons, an assassin, and a mad Mihálli before the characters enter an archaic vault from the Times of Darkness. Game statistics are provided for Empire of the Petal Throne, with adaptation to other systems supported.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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