Mythe

2004 · Świat kampanii (świat gry)

Mythe

A d20 fantasy campaign setting centered on the young continent of Mythe, where humans arrived only three centuries ago. The kingdom of Midland and the Cyndarin, once bitter enemies, are forced to coexist after a natural disaster devastates the eastern continent and displaces much of its population. The setting provides background on Midland, its neighboring powers, history, gods, and unresolved conflicts for use in a fantasy roleplaying campaign. Magic levels, additional classes, and elements from other settings can be adapted to suit the Game Master's preferences, while unexplored lands and lost civilizations leave room for further adventures.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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