Mythic Russia

2006 · Zasady podstawowe (min. potrzebne do rozgrywki)

Mythic Russia

A roleplaying game set in a Russia of legend and folktale, as princes scheme for power while the land emerges from Mongol rule. Christianity and pagan tradition coexist among onion-domed churches, isolated settlements, and dark forests inhabited by saints, household spirits, witches, and creatures such as the Firebird. The game uses the HeroQuest system, adapted for adventures in this historical and mythic setting. Players create heroes and resolve their actions through the characters’ abilities, facing political intrigue, supernatural dangers, and stories drawn from Russian history and folklore.

Gracze
0
Złożoność
2 / 5
Kości (głównie d20)Oparte na opisie (narracja ważniejsza niż kości)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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