Naboer

1991 · Scenariusz / Przygoda / Moduł

Naboer

A light detective adventure set around three houses in the lower district of a city. A fake ghost has driven residents from the middle house while its accomplices excavate the cellar, funded by the wizard Simon Oakley, who believes a sacred burial chamber built by the lizardfolk lies beneath it. The scenario introduces the city, its inhabitants, and the legend of the lizardfolk. It includes statistics for Drager og Dæmoner and Dungeons & Dragons/AD&D.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Losowe generowanie atrybutów (podczas tworzenia postaci)

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