Nanofeasters

2012 · Suplement (reguły/opcje rozszerzające rozgrywkę)

Nanofeasters

Players explore a dystopian future shaped by the Treaty of Boston, where engineered Nanofeasters were created as weapons in the conflict between the Lifer Army of God and its Choicer adversaries. The game focuses on these genetically altered predators, their origins, hidden communities, and the continued efforts to control their reproduction after the war.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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