Native Intelligence

2006 · Scenariusz / Przygoda / Moduł

Native Intelligence

A one-round adventure for 3rd-level characters set in the jungles of Xen’drik. The characters uncover an ancient giant fortress and an eldritch telescope built to draw Siberys dragonshards from the sky. A half-giant prospector and his aberrant allies have restored the device and plan to use the mental energy of Stormreach’s inhabitants to summon a devastating Siberys storm. The adventure focuses on exploring the ruined stronghold, confronting the prospectors and their patrons, and stopping the telescope before the city is destroyed.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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