Nature vs. Nurture

2008 · Scenariusz / Przygoda / Moduł

Nature vs. Nurture

A Living Greyhawk regional adventure set in the Archclericy of Veluna after the end of the war. The land has endured a deadly flood, overzealous protection from the Canon and Church, evil plots, and threats from below, leaving its people increasingly unsettled. Players guide characters from levels 2–15 through a challenging adventure involving the region’s lingering tensions and dangers.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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