Necromancer's Bane

2016 · Scenariusz / Przygoda / Moduł

Necromancer's Bane

The party investigates unsettling noises coming from the burial caverns beneath Highcliff Gard, where the valley has long buried its dead. After a group of guards fails to return, players explore the catacombs, uncover the source of the disturbance, and face the dangers hidden beyond the sealed doors. The adventure can be played as a standalone scenario or as a sequel to The Curse of Harken Hall, with around 20 hours of dungeon exploration.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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