Nemesis

2006 · Scenariusz / Przygoda / Moduł

Nemesis

An adventure for the d20 Modern roleplaying game, set during an international conference of archaeologists in Greece. Construction beneath the Acropolis uncovers a network of previously unknown tunnels, drawing the characters into an investigation involving ancient artifacts, historical discoveries, and competing claims to Greece’s archaeological heritage. Designed for a party of approximately six third-level characters.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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