Nemezis

2011 · Scenariusz / Przygoda / Moduł

Nemezis

In a far-future setting, ancient dark gods awaken and destroy Earth, while humanity answers with plasma weapons, nuclear fire, and fleets of warships. The surviving worlds face vile beasts, cults, and other dark forces. Players take the roles of people operating in the Eclipse setting, uncovering the secrets of Bariz’s corrupt nobility, hunting cultists seeking control of Ash, and pursuing monstrous creatures on Cor. The 208-page roleplaying rulebook includes action, equipment, locations, and adventures, using the Savage Worlds system.

Świat kampanii (świat gry)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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